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title. Motorstorm Apocalypse

date. 2011

platform. PS3

pipeline. Maya

role. Senior Environment Artist / Level Designer - created multiple levels from gameplay block-out to shipped / Prototype GUI

work in screenshots. All 3d assets / Terrain Textures / Level Design

Docks001_1400.jpg
Docks002_1400.jpg
Docks003_1400.jpg
jpm_001.jpg
gui_05_600.jpg
jpm_001b.jpg
gui_04_600.jpg

© 2021 by J P Miller.

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